A downloadable game

'Adventure 2 Remake' is a game written with Scala MM400, and it's a point and click version of the text adventure 'Adventure 2'.

This is a Proof of Concept to investigate if Scala can be used for creating games. Why write a game with Scala? Well, to see if it's possible. For fun. And it is! Both fun and possible. But there are some limiting factors for sure. The two biggest are: Objects can't change colour when hovered over. When clicked yes, when hovered no. Remember that when you play it. And also, objects can't be hidden. 

How to play
You just point and click. :) Try to find your way home. And don't cheat and look in  the code. 

Graphics
There is nothing wrong with your monitor. The graphics are supposed to look like that. Yes, for sure. :)

Music
Music by MisthaLu, indiegamemusic.com, and used with his kind permission. 

Changes

v1.1
- Spelling corrections
- Updated documentation
- included a compatibility version to be used with Scala MM300
v1.0
- Initial release

Updated 3 days ago
Published 19 days ago
StatusReleased
Authorquantumcodemonk
GenreAdventure
TagsAmiga, Point & Click

Download

Download
adventure2remake.lha 595 kB

Install instructions

Requirements
An Amiga (real or emulated) running AmigaOS 3.x is needed. The game is written using Scala MM400 and it requires a copy of Scala or Scala Player to run (not included). If you are using Scala MM300 (v50.2) then use the compatibility file.

It should run on almost any Amiga with a minimum resolution of 640*512 (with at least 16 colours) running AmigaOS 3.x and Scala.

Installation
Unpack the files to any location. Add the assign below from CLI (or add it to your startupfile):

Assign: adv2remake: <installation folder>

Load the script in Scala and play.  

Development log

Comments

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Very good game, too bad it needs that Scala, I think it's too hard for many people to get it working and play. Would it be possible to make a ready-made hdf package that would work easily? I also included it in my new "Gameplay of New Amiga Games from August 2024" video along with all the other recently released Amiga games.

Thanks for including my little game. :) Making a ready-to-run package is probably doable and a great idea. But it all depends if it's legal to include Scala Player. Have to look into that.

I tried to run it with Scala MM400 version 50.3, and here I get an error:

Error in the script file in line 14. unknown attribute.

Which version are you running? Maybe this is the reason...

Hi, thanks for the bug report. I'm running version 51.22. You can remove all lines starting with "ATTRIBUTE ..."

Only difference will be that the texts is not as nice. No shadows, 3D-effects and outlines. But totally readable in the game. Let me know if that solves the problem.

I've read the manual and it should probably be enough if you remove the attribute value "kerning" from all rows starting with "ATTRIBUTE ...". 

I deleted all the 123 entries of "kerning".

Unfortunately now it stops in line 18, saying: write error.

Why that?

I have looked in the script, this line is:

FONT FuturaB.font 62 64

What should be wrong with that...?

Earlier versions of Scala handle fonts differently so I have uploaded a compatibility version in the latest release, it should work fine with Scala MM300 (v50.x). The fonts are smaller but still readable.

Thank you for the MM300 version. Just one minor bug:

in the script the mod file is named "That old Amiga sound.mod" but the file is written "That_old_Amiga_sound.mod".

By the way: is there any option to run Scala in a public window?

PS: why now three versions are included...?

Very nice game :-)