Shadowmage
A downloadable game
It took 30 years to complete this game. I started coding the engine in 1994 (I think) and when I sold my Amiga in 1997 I lost the disks with the source code. In 2020 when I started using Amigas again I could not find the source code anywhere. So I rewrote it from memory. It's not the "same" engine but I like to think that it is. :) The engine (and the game) was completed after 3 months and then I forgot all about it.
Download-link removed. An optimised and bugfixed version will hopefully be available soon. Preliminary release date is September 2054. :)
Description
The game takes place in a medieval world and you are hired by some villagers to retrieve a holy stone that was stolen by an evil mage. Fight giant wasps, skeletons, evil spirits and many more on your quest to find the holy stone.
Main features of the game:
- Rules are somewhat based on Microlite20.
- 3 difficulty levels
- Many spells available
- 3 playable characters
- Save system
- Auto-map
- 12 levels to explore
- HD Installable
- Written in AMOS Pro
Music
Introtune by MisthaLu, indiegamemusic.com, and used with his kind permission.
Minimum requirements:
Any Amiga with at least:
- 2 MB RAM
- Harddrive
- 68030 25MHz or faster
An Amiga with a Vampire, 68060 or faster is highly recommended.
Updated | 17 days ago |
Status | Prototype |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | quantumcodemonk |
Genre | Role Playing |
Tags | Amiga, Dungeon Crawler, Singleplayer |
Comments
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Any update on this one? Thanks.
Is the DL link ever going to go back up? This looks really cool.
Also don’t see a DL link
Download link ?
Thanks!!
Is there a way to launch it in FS-UAE?
I attached the HD image, and set shadowmage PRELOAD in WHDLoad parameters, but I end up with a "Slave is illegal, because consists of more than one hunk" error.
I'm a bit at a loss.
Not sure what you are trying to do here. Unpack the lha-file to any location on your harddrive (on the Amiga) and run the game.
I am trying to run it on the FS-UAE emulator. Usually when dealing with HD install games it's enough to mount the .lha file as a harddrive, and specify the executable in the WHDLoad parameter line. In case of Shadowmage, I get an error when trying to do this. And yes, the game runs fine if installed on the real hardware. The reason I want the FS-UAE to be able to start it, is because I'm using an external game library launcher.
Ah, ok. Not sure if I can help you though. Let me know if you get it to work.
Nice game!
A 68030? Does that mean it runs on old Macintosh machines?
No, you'll need an Amiga to run it.
Great work anyway looks awesome